Try making more frames and adding sound. Aesthetics are nice, but explicit storytelling and movement are pretty crucial to animations. It's hard work, but your work has potential. keep working at it, man! :)
Try making more frames and adding sound. Aesthetics are nice, but explicit storytelling and movement are pretty crucial to animations. It's hard work, but your work has potential. keep working at it, man! :)
Thank you for kind words. I'am thinking on using bone tools for character animation, because frame by frame method is surely time and nerve consuming.
This is great, man! I like how thought out it is, it really shows. It was really overall great, though I do think the back grounds need a little work and the jumping animations at 0:11 and 2:59 could probably use a bit more emphasis on stretching to give it a little more umphf. I loved it, though, so keeping making good material, dude!
I'm glad you enjoyed it!
Yeah I've never been too great a backgrounds... I gotta practice that along with pushing my poses lol Thanks a lot for the feedback!
I like it. It has some nice shading and coloring which makes it visually appealing. Though one thing I would say about the scenes....I mean if you're going for that moment when you look up and notice everything is suddenly different, I would put more emphasis on the phone (or whatever the character is most focused on), then make the scene when he looks up, faster so that the environment comes more suddenly after it. Nice work and welcome back!
I'm here to submit my work and let it be devoured and scrutinized by everyone. I love constructive criticism, so don't be afraid to say my work is crap. I feel that criticism is necessary in order to improve.
Age 26, Male
Colorado, USA
Joined on 7/24/13